Monday 29 September 2014

Value study with Mike

We are getting reference images for our character designs.

We did a value study where we painted shading onto some shapes.

Tuesday 23 September 2014

First lesson with Andrew, year 2

Andrew introduced us to the 511AAD Game Business & Finance module. 

In the beginning, games were made by very small groups or by individuals. In the 90s, games started to become a little more advanced and started to require bigger development teams. By the 00s, the development teams required by AAA games was huge. Now more recently, tools and assets have become more widely available and games have become much easier to produce, this resorted in a reduction in the man power needed to produce games. 

We had a look at the Unity asset store. 

For task 3 we have been told we'll need to research the asset store and document our research with screenshots and a write up on why I have chosen to create my chosen assets. 

Monday 22 September 2014

First day back, year 2

Today was the first day back at college beginning my 2nd year of FdA Games art! 

We each gave a short presentation to the rest of the class about what we had got up to over the summer holidays. I talked about my trip to the fasting retreat in Costa Rica where I completed a 30 day water-only fast. 

Mike showed us the first brief for our upcoming projects and he gave a presentation about cultural context in games; going into how games vary in different countries.